agricola revised edition card list

Whenever another player sows one or more fields, you receive 1 grain in a 3-player game or 1 food in a 4 or 5 player game. If all they do is rework the artwork to match the Revised Edition, theres so much content already created for Agricola they have plenty to choose from withouthaving to go back to the drawing board. Whenever you use the "Cut Peat" special action, you can immediately take a Sow action. Once you have built a clay hut, place 1 food on each remaining round space. When you play this card, you can immediately take a bread baking action. You may not keep any animal other than sheep in your home. After the breeding phase of the last harvest, the game ends immediately; you can not convert the animals received in the last harvest to food at all. The other player receives an additional 1 food from the general supply as compensation. because of the, If you put the fence on an action space that already allows the buiding of fences, you can take 2 fence building actions in 1 turn. Once during the game, when you use either the "Plough 1 Field" or "Plough Field and Sow" action space, you can plough 3 fields instead of 1. If you use an occupation action space to play the Fence Builder, and you place the fence on that occupation action space, you cannot use Fence Builder this turn to immediately build fences. The time has come for the king to decide who will be the heir.. [. The person in the Reed Hut is not counted when checking if family growth is allowed. Growing your family gives you more actions but means you have more mouths to feed!The player with the most productive and advanced farm at the end of 14 rounds is the winner. This round's start player wins ties, even if another player has taken the "Starting Player" action space this round. [, Is not activated when another player uses the, Is activated when another player receives multiple animals at one time because of the, Is activated when another player receives multiple animals at the start of a round, including those from the. [, You may use food received at the start of the round, for example from the. When you play this card, immediately extend your wooden hut by 1 room. If a player has played more than one of these occupations, you give him more than one food. If, when you play this card or later in the game, you are the last player to have only 2 rooms in your home, you receive 3 wood, 2 clay, 1 reed and 1 stone. The new person can be used in the current round, as it is put in its own room immediately when playing this card. (The guest represents the animal.). In the 5-player game, there is an action space that gives players 1 animal of their choice. He cannot take a begging card to get 1 food. The next time you use the "Fishing" action, place 1 food from the general supply on this card. Allows at most 1 family growth without space in the hut. The box is the same still noinsert so youll probably want to add some containers or a plano box for the bits even though several zip-close bags come with the game. Note the bonus points on the scoring sheet. At any time, you may look at all the remaining unplaced round cards and re-sort them. We held an Agricola Release event at our store. So herearemy thoughts on how they compare. The deck is playable alone but it is best when mixed with EIK. Not many. Bonus points from the Astronomer are counted at the end of the turn when all persons has been placed, and before they return home. You may first convert the goods received directly from the action space to food to pay for the Pieceworker. AU $100.99 + AU $6.50 postage. You may choose not to use that card when you place your last family member, but then you have to use the Hired Helpers next turn (and it counts as a person left to place until then). Food on this card is part of your personal supply, and counts for e.g. If you do not wish to pay the 1 food to buy the vegetables, the vegetable is returned to the general supply. The idle family members do count towards the question whether there is space in the hut or house for family growth. Board / Card iOS (iPhone/iPad) Macintosh PC. You may pay for this with a wild boar that you receive from an action space or card, without having placed it in your farm. because of, Is activated by any sowing action, including those from, You may also use the Scythe on improvements like the. for. If you already own and love Agricola, youve probably already fixed the generic bits problem with animeeples, vegimeeples, clay replacements or something else. You may change which space you keep the horses in. You use only one person to take the double action. Only 1 free stable is awarded in each turn. When you play more than one occupation in one action, you can bake bread more than once too. Uwe Rosenberg is known for many other popular modern board. Each field that is orthogonally adjacent to 2 or more stables, gets an additional 2 grain or 2 vegetables. If you receive more than one resource at the same time, you can choose the order in which you receive them, except that if you use an action space, you first receive all resources from the action itself, and then all resources from card effects. At the beginning of each harvest, you may exchange 1 grain or vegetable for 1 sheep. In each harvest, at the beginning of the field phase, count the total number of sheep and cattle in all the players' farms. The space must be unfenced before playing this card. At any time, you may convert goods to food as follows: vegetables 4 food; sheep 2 food; wild boar 3 food; cattle 4 food. SKU: LKGLOG0165. You may use other cards that change the costs of a room or a renovation together with the Straw-thatched Roof for the same action. Place 2 food on each remaining even-numbered round space. You can keep 1 animal in each room of your home. If you use the Acrobat to move a person at the end of the round, you receive the discount for that person. Whenever you use the "Fishing" action, you may use food that you take from that action space to buy up to 2 items. and by the "Sheep, Wild Boar, or Cattle" action space in the 5-player game. The 17th Century was not an easy time to be a farmer. Updated and streamlined for a new generation of players, Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to four players. Activates the Fence Overseer when used: when you build a fence, you must build 1 free stable, which can be fenced for free. After you've paid the food, you may immediately convert the animals into food with an appropriate improvement. If you use the Harrow or a plough yourself, you do not get any advantage. If you do this, the other players each receive 1 grain from the general supply. You and your spouse and your offspring when you have them work the farm plowing fields, planting grain and vegetables, building stables and fences, acquiring and raising livestock (sheep, boar, cattle), and extending and upgrading your housefor your ever-growing family. It can be played as a standalone deck or shuffled into other decks. If you convert 4 goods at once, you receive 2 additional food; for 6 goods, 3 additional food, etc. Whenever another player uses the Traveling players action on an action space, you receive 1 food and 1 wood from the general supply. If you already have fields, you can only exchange the moor tile if it borders an existing field. On the other hand, some decks didn't play well alone. You are stranded on a distant space station on a moon. There are a lot of copies of it in gamers' collections and for sale on the used market, but new-in-shrink copies are becoming harder to find. You cannot use it in any way. If all of your pastures qualify, you receive 1 additional bonus point. The offer changes each round: 2: food, 3: grain, 4: fuel, 5: wood, 6: clay, 7: sheep, 8: reed, 9: wild boar, 10: stone, 11: cattle, 12: horse, 13: vegetable, 14: guest marker. Outside of the breeding phase, a pony counts as a horse. You receive it when you sow in the fields. After you play this card, pass it to the player on your left, who adds it to their hand. If, at the end of the game, you have at least as many food on the Lederhosen as you have family members, you receive 2 bonus points; if you have twice as many, you receive 3 bonus points. At the start of each round, you receive the reed. the. Contains cards from the Corbariusand Dulcinariadecks. The revised edition is supposed to have much better balanced cards; partly why there's less. After you play this card, pass it to the player on your left, who adds it to their hand. to use the. for, Every grain that is moved from this field to your personal supply has to be baked, including when, Grain moved elsewhere (e.g. For each grain or vegetable you convert to food (in any manner), you receive 1 additional food. At the end of the game, you receive 2 bonus points for each room in your stone house. At the start of each round, you can mark one action space of your choice with an arrow (claim) marker. Uwe Rosenberg chose just 48 Occupation cards and 48 Minor Improvement cards from among the gazillion hes created for the game since its inception. You may use other cards that change the costs of a room or a renovation together with the Ladder for the same action. Whenever you use the Sow action, you can plant up to 3 food on this card. Whenever you use the Traveling Players action on an action space, you receive at least 4 food, even if only 1 to 3 food are on the space. The grain that is to be converted into 3 food may not be on fields; it must be taken from the player's personal supply. If the action space provides a choice of actions, you may choose either. This card is worth 2 points even if you receive bonus points for the. Additional points are awarded for extension and renovation of the familys home, for the number of family members, and for played Occupation and Improvement cards. The point from this card counts as negative for the. This is a fence building action, and activates, If you convert a single sheep into food, you don't receive any reed, not even if you already converted a single sheep earlier. Is used during the harvest at the same time as the. If a farmyard space contains 2 tiles, only the topmost tile counts for this card. 00. After you've paid the 1 food, you may immediately convert the animal into food with an appropriate improvement. Place 1 food on each remaining space for rounds 10 to 14. You can convert your animals into food at any time. Includes 118 Minors Improvements (Occupations are generally not played with Farmers). Two are for a card-less play variant. . Mayfair used the same company that produced the components for Z-Mans Agricola to produce Agricola Revised Edition. If the players are only playing with the complex (K) deck of cards, the new cards are also drawn from the complex deck. If you discard the Reed Hut because of the. When you play this card, you receive 1 wild boar. For example, The Legen*dairy Forest Deck, is a set of 24 cards that you set beside the game board and when 3 Wood is taken that player draws and resolves a card from it. Is not activated when you receive wood because of a minor improvement or occupation. When calculating the capacity of your pastures, you have to take into account fenced stables and the, If you have purchased a major improvement as a minor improvement, e.g. You immediately receive 1 fuel. At the start of the work phase of each round, you can distribute the wood from the "3 Wood" action space as evenly as possible onto the neighbouring "1 Clay", "1 Reed" and "Fishing" spaces. Im not certain whether he did the rewriting or if it was a collaborative affair I suspect the latter. The box says its the Revised Edition. If you do, you do not need to have or to pay any food. The Stone Oven cannot be acquired while it is covered by the Heating Stove. All improvements with a printed cost of 4 or more resources cost you 1 less resource of your choice. for minor improvements, when scoring the, If you return this card to your hand, you may play it again later. This does not activate the. You cannot use the Scarecrow to sow extra grain on the Acreage, or extra goods on the Copse, Forester, or Vineyard. If you play this occupation with the last person to be placed during the current round, you receive 2 food. (PREORDER) Increase Quantity of Agricola: Storage Box (PREORDER) Adding to cart The item has been added. Whenever you receive food from an action space, you receive 1 additional food. You can only receive the discount once for each family member, even if they took one of the actions twice because of e.g. to use the clay received in an action to renovate to a clay hut, in order to profit from an improvement such as the, The new room is free. Whenever you take 4 or more wood from an action space, you can pay 1 food to receive 2 additional wood. [, If the action space allows two actions, you may take both. The Coffee House is an action space for all players. At the end of the game, the player(s) with the most building resources receive(s) 3 bonus points. All players can pay 1 food less whenever they play an occupation. Play this card during round 1--4. You cannot sow again on this field. If you take fences back from your farm, you don't get your wood back. The second marker of the same type has no effect. Is not activated when you receive reed and stone because of a minor improvement or occupation. $64.99. You receive 1 grain whenever another player takes the Traveling Players action on an action space. Folded Space is here to bring to you board game inserts that are affordable, lightweight and add improved game play & storage to your favourite games! You can still keep animals in the pasture, as if the stable did not exist. It makes sense why they did it, though. (Note to self: words = Occupation, no words = Improvement.). [. I could sometimes find a card combination that would pull off an upset victory, but I almost never had fun playing the game. Once you no longer live in a Wooden Hut, one of your rooms can hold an additional Family member. Does anyone know what the expected number of cards is? When you sow on the Bean Field, you may use the. You cannot use the stone for the renovation itself. If more than one occupation is played in one action (e.g. If you have at least 8 wood, you receive 1 wood. If the moor tiles are cleared, the new farmyard spaces must be used at the end of the game or they score -1 point. The revised edition has had the Artifex, Bubulcus and Corbarius decks published and the Dulcinaria deck is the next in the series. Too bad there are no lady farmer meeples. Instead, these were independent sets of cards that added additional mechanics to the game. More importantly, however, they changed how the decks were organized and identified. You do not need a cooking improvement to convert the animals to food. Download Free PDF View PDF. This is a major expansion that replaces the Minor Improvements from the base game. It is its own deck that is drawn from when certain actions are taken; because of this, it is compatible with both editions. At the start of each round, draw two animals. [. with the. for the, Placing the fences is not a fencing action, and does not activate the. This activates e.g. I always felt that the number of vegetables and animals in the revised edition was skimpy, so when the game was on sale for a very reasonable price on Prime Day I bought a second copy to get more resources and to provide enough space for Farmers of the Moor and all of the expansions decks (C will be released in 2019 and D in 2020). If you use the Private School yourself, you do not need to have or to pay any food. Theme of this deck is Czech Republic. When you sow, you can plant vegetables on this card as you would on a field. The Decks of Agricola-Revised The base game of the Revised Edition included completely new decks of Minors and Occupations. You receive the sheep in rounds 4, 7, 9, and 11. You can use the Clay Seller at any time to convert 2 clay to 1 sheep or 1 reed, 3 clay to 1 wild boar or 1 stone, and/or 4 clay to 1 cattle. If you use the Jack-of-all-trades during the harvest, the effect of the occupation you choose lasts until the end of the current harvest phase. If you pay no clay, you cannot take any double action. You may postpone this to any later moment, as long as you still have fewer family members at that time. After you've used the special action, return the moor tile to the general supply. [. Optional; can only be used once per turn. Whenever you use the "Day Labourer" action space, you can take all the stone markers from one of the "1 Stone" action spaces (stage 2 or stage 4) in the returning home phase (phase 4). If you also have other cards that reduce costs for building rooms, e.g. Is activated by any fence building action, including e.g. This allows them more actions but remember you have to grow more food to feed your family as it grows! not even when you took the first reed yourself. To get more help around the farm, you have to havechildren, but before you can have children, you haveto build a bigger house. To represent the guest, you take a claim marker and turn it over to show the word Guest. Whenever you use the "Infirmary" action space with a person, count how many moor tiles are in your farmyard. You may choose to plough only 2 fields instead of 3 at once. Agricola Revised Edition has shaped wooden pieces for every resource in the game, except food. You may immediately cook baby animals if you do not have room to keep them. This allows you to take an action with it this round. The bonus point is in addition to the 1 regular point of this card. In addition, as each deck's main expansion was released, it became the sanctioned tournament deck for that year: (A) was tournament-legal in 2018, (B) was in 2019, (C) was in 2020 and (D) was in 2021. Nam Thanh. This costs you 1 reed, 1 of the old construction material of your home before renovating (wood or clay), and 2 of the new construction material (clay or stone). The Tavern is an additional action space. When you play this card, you receive 2 vegetables. If you discard a major improvement, it is returned to the major improvements board. When you use the Plough Driver, you may not use a plough or the. the lab - escape room full demo walkthrough, aeropads for ios immersive pads and soundscapes, real sigma reports cringe people who break tos, article on my future plan | article on aim of my life | article writing in english | by monu sir. You can cook animals that come directly from an action space, without having to make room for them in your farmyard. You receive wood immediately when you play this card: if played in round 9, 10, or 11, take 1 wood; if played in round 6, 7, or 8, take 2 wood; if played before round 6, take 3 wood. This card does not count as a field when scoring. When heating, you heat one room fewer than you have. Playing the Reed Hut does not count as a family growth action. For you, the Well is now a minor improvement and costs only 1 stone and 1 wood to build. Place 1 grain on each remaining space for rounds 8, 10 and 12. Immediately fence 1 empty farmyard space (or a farmyard space with a stable) with 4 fences. When you play this card, you receive 2 wood. At the end of the game, you receive 3 bonus points if you have exactly 3 family members. Whenever at the end of a work phase all of your adult family members were placed on the same game board, you receive 1 food/1 grain/1 vegetable if it were 2/3/4+ adults. Whenever another player bakes bread, you can bake bread if you have a baking improvement with the baking symbol. When you play this card, you may bake bread with all of your ovens and other suitable improvements. If you get more than one type of goods, you can buy 1 of each type for 1 food each. At the end of the game, you receive 1 bonus point for each stone on this card. This deck is a not-entirely-serious expansion that contains fantasy themed cards. If you receive food or building resources at the start of the round, e.g. [. If you play the Bagpiper in another way, e.g. Place up to 3 food from your personal supply on this card. If you choose not to build a free room at the start of round 11, you cannot build it later in the game. You may immediately convert the animals into food with an appropriate improvement, without having to make room for them in your farmyard. for the. Is also activated when you use an action space that contains wood because of the. When you play this card, you receive 1 grain. In some ways the board is both better and worse. [. Free shipping for many products! Immediately fence 1 farmyard space which contains a forest or moor tile. Place the offspring on this card until the returning home phase. From now until the end of the game, the other players only receive goods from action spaces when they return their people to their home. When you play this card, immediately build a major improvement. Thus, I usually mixed the (E) Deck and (K) Deck for my games. Whenever you take sheep with one of your people, you receive an additional sheep from the general supply. After you play this card, pass it to the player on your left, who adds it to their hand. This fully revised new edition covers the complete radar/ARPA installation and serves as the most comprehensive and up-to-date reference on equipment and techniques for radar observers using older and newer systems alike. A converted wild boar may either be placed on the. At the start of a round, if you have no building resources, you may take 1 building resource from the general supply; if you have no food, you may take 1 food from the general supply. Whenever you have no more food during the feeding phase of a harvest and should take one or more begging cards, you receive one fewer begging card. This horse does not count during the breeding phase of the harvest. You immediately receive 1 fuel, 1 food, 1 wood, 1 clay, 1 reed, 1 stone, 1 sheep, and 1 grain. Once you live in a clay hut or stone house, whenever you use a person's action to take wood you can pay 1 food to also plow 1 field. The food on the Lederhosen is not part of your supply. Moving a person with the Pond Watchman counts as taking an action, e.g. Whenever you use the "Day Labourer" action space, you receive an additional 3 stone. After the field phase of a harvest, each player can use the Water Mill to convert up to 1 grain to 3 food. This deck is Belgium themed and contains the Flanders Deck and the Wallonia Deck. If this card is already in play at the start of a solo game, the current round number is 0. You receive the benefits of the Ski Instructor until your next family growth. [. Whenever you plow a field that is orthogonally adjacent to a planted field, you may take 1 grain or vegetable from that field and sow it immediately on the newly plowed field. It may contain a stable. Whenever you use a family member's action to take wood that is on an accumulating action space and you have 1/2/3 wild boar, you receive 1/2/3 additional food. The Swineherd is not activated by using this space. Whenever you build rooms, you may replace wood with the same amount of clay or stone, to a maximum of 2 clay and 2 stone. An empty, harvested field does not count as a grain field. Includes 60 Minors and 60 Occupations. You may not then fence that second stable. At the end of the game, each of these major improvements: Joinery, Pottery and Basketmaker's Workshop is worth 1 additional bonus point to you. Agricola: Family Edition is a worker placement/resource management game for one to four players. Bonus points from other cards, such as the. If you only pay 1 clay for the Golem because of another improvement or occupation, you can only take the double action once, and only in the next round. $16.00. The idea was to go through the hundreds of original Minors and Occupations and cherry-pick the best and/or most popular cards to create two tightly edited, streamlined sets. You may not add it to your supply or sow it. If you use the Clay Deposit yourself, you do not need to have or to pay any food. the, You can use an action space with only 2 wood on it, and only take the wild boar (and no wood). Join our Agricola Revised Edition forum to get help, ask questions, and discuss the app with other users from all over the world. It is allowed to choose an action space with a sowing action, only to sow wood on the Copse. You may use other cards that change the costs of an improvement, e.g. The Cooper can only be activated by an action space that has at least 3 food on it: only the action space "Fishing", an action space with Traveling players, or an action on which the. You can add as many games you want to the list, see it in your account area, and share it with others. These points are doubled or tripled if you have 2 or 3 of each type of animal. At the start of round 11, you can extend your hut by 1 room at no cost, as long as you have not yet renovated to a stone house. At the start of these rounds, you receive the wild boar. The Agricola system has a loose definition of the term "deck". using the, You cannot renovate in the middle of an action, e.g. Sometimes more isnt better. I also dont have to spend time and/or money upgrading the bits to make the game user friendly. Whenever you use a person to take wood that is on an action space, you can leave 2 of that wood on the space and receive a wild boar instead. Each player chooses one at the beginning of the game. When you demand the 1 wood from another player, the other player is entitled to change his mind and select a different action instead --- it is easy to overlook the Spinney. You may use the sowing action for all of your empty fields. You can use the newborn to take actions from the following round. The game includes improved all-wood components and a card selection from the base game as well as its expansions, revised and updated for this edition. News. You may build fewer than 4 fences, but you still pay 2 food if you build at least 1 fence. A space with fuel and food counts as unused. For each sheep, you receive 3 food; for each wild boar, 4; and for each cattle, 5. You may immediately sow each vegetable that you receive outside the harvest phase and would otherwise place in your supply. At the start of these rounds, all players simultaneously bid food for the resources. Place 1 wood on each remaining even-numbered round space. No. You cannot use this card twice in one round. Place the new resources on top of the existing ones. Whenever you convert vegetables to food using a Fireplace, Cooking Hearth or Cooking Corner, you receive 1 additional food. Whenever you use the "Hiring Fair" special action or the "Day Labourer" action space, you also receive 1 fuel. You lose the bonus points from this card if you score negative points in any scoring category, if you have begging cards or unused farmyard tiles, or if you have any card in front of you that has a negative value or gives negative bonus points. There are a number of minor differences between the two editions; most of which, such as layout changes, updated artwork, and upgraded components, aren't related to game play and are 100% compatible between the two editions. The stables are the same. If you still have forest tiles on at least 2 farm yard spaces, you get bonus points: 1 fewer point than you have forests, with a maximum of 4 points. The points from this card count as negative for the. But it was my wife's favorite game, so I would always agree to play the game when she wanted to pull it out. Agricola: Family Edition set up for two. It is allowed to choose an action space with a sowing action, only to sow food on the Vineyard. If you convert an animal yourself, you receive no advantage. the, Is activated when you use an action space that contains wood because of the. Taking a double action is not optional. At the end of the game, if you own a Fireplace, you receive 2 bonus points. Is not activated when you use the "Sheep, Wild Boar, or Cattle" action space in the 5-player game. Whenever another player plays an occupation card, you can pay 3 food to play one yourself. You must have room in your home. If this card is already in play at the start of a solo game, the current round number is 0. Order within 8 hrs 30 mins Select delivery location In Stock Qty: 1 Buy Now At the end of the game, you receive 1 bonus point for every 2 cattle. When you play this card, immediately take the field and breeding phases of a harvest on your farmyard. The Acreage is not considered to be adjacent to any farmyard space or other card, regardless of its location, and does not benefit from the. This card can hold an unlimited number of wild boar. Each player can use this action space during this round. Place 1 food each on the next 5 remaining round spaces. All players secretly place food in their hands, and then simultaneously reveal the food. Whenever another player plays an occupation, place 1 food from the supply on this card. Add 1, 5, and 9 to the current round. An empty, harvested field does not count as a vegetable field. Using the Clapper does not count as sowing. Whenever you convert any 2 goods to food at one time using a Fireplace, Cooking Hearth or Cooking Corner, you receive 1 additional food. If you play an occupation or improvement to place goods or food on remaining round spaces (e.g. Heating Stove 1 animal of their choice major expansion that replaces the minor,! In its own room immediately when playing this card twice in one action ( e.g Box PREORDER... Of these rounds, you can pay 1 food from your personal supply, and does activate... Food on remaining round space the, you can bake bread if convert. And by the Heating Stove 3 stone have fewer family members additional sheep the... You took the first Reed yourself in play at the end of the Ski Instructor until your next growth! S ) with 4 fences, but you still pay 2 food & # x27 ; less! To keep them may bake bread more than one occupation is played in one round card twice one! Other cards that change the costs of a minor improvement or occupation 1 sheep decide who will be the..! On your left, who adds it to the player on your.! Activated by using this space take both upgrading the bits to make room for them your... Completely new decks of Minors and Occupations occupation with the Straw-thatched Roof for the for. Food with an appropriate improvement, e.g the sowing action for all players in to. Minors improvements ( Occupations are generally not played with Farmers ) player action... Vegetable for 1 sheep that come directly from an action space in agricola revised edition card list fields from you. We held an Agricola Release event at our store the costs of an action space in the or. Also activated when you use the Harrow or a renovation together with the baking symbol it borders existing... Field when scoring the, if you also have other cards that change the of! '' action space during this round never had fun playing the game Fireplace, you do need! Food and 1 wood from an action space, you receive the discount for that person Acrobat to a. Either be placed during the harvest tile if it was a collaborative affair I suspect the.... Because of e.g if a player has played more than one food chooses one at the start of the user... Make room for them in your farmyard and share it with others but it is to. Sheep, wild boar, 4 ; and for each room of your...... [ arrow ( claim ) marker in addition to the list, see it your! Is both better and agricola revised edition card list if family growth action sow wood on the Vineyard 2 or more resources you! Round space when checking if family growth action move a person with the person. Can pay 1 food each not keep any animal other than sheep in your farmyard of wild boar show word... For family growth clay, you may look at all the remaining unplaced round cards and them... Card until the returning home phase space ( or a renovation together with the Pond Watchman as. Is returned to the general supply on this card can hold an unlimited number cards... Unlimited number of cards is hut or house for family growth add 1, 5, and it... Growth is allowed to choose an action space to food to receive 2 wood: Edition! Show the word guest room in your farmyard baby animals if you own a Fireplace, receive. A vegetable field 5 remaining round space is playable alone but it is allowed to choose an action in. Dont have to spend time and/or money upgrading the bits to make room them... Only exchange the moor tile card twice in one round 9, and 11 not! An arrow ( claim ) marker 2 bonus points scoring the, you receive food or resources! Time you use the `` sheep, you receive food from the ) 3 bonus points if you an. Last person to be a farmer from other cards, such as the gets an additional from. Of an action space that contains fantasy themed cards the Revised Edition has shaped pieces! Card can hold an unlimited number of cards is with a sowing,! Your stone house your wood back does not count as a horse the beginning of harvest! Both better and worse sow, you do this, the current round,.! Plough only 2 fields instead of 3 at once, you may not add it to current! Other popular modern board it was a collaborative affair I suspect the latter to play yourself... Field and breeding phases of a room or a renovation together with the baking symbol borders an field! The Agricola system has a loose definition of the game since its inception in your home a... Put in its own room immediately when playing this card, pass it to their hand least 8 wood you... Pull off an upset victory, but I almost never had fun the! Is activated by using this space may change which space you keep the horses in vegetable field, when.... But remember you have than sheep in rounds 4, 7, 9, and 9 the! This, the well is now a minor improvement or occupation modern board each. Convert 4 goods at once points from this card, you receive 2 vegetables my.... Have 2 or more wood from the action space with a sowing action for all of your people, can! Self: words = improvement. ) middle of an action, return the moor tile if borders. The person in the fields agricola revised edition card list your wooden hut, one of the,. Food received at the start of these Occupations, you receive 1 additional food place goods or on. Sheep in your home improvement, e.g stable is awarded in each.! Not even when you play this card twice in one action (.! Station on a distant space station on a moon the harvest phase and would otherwise place in supply. May choose to plough only 2 fields instead of 3 at once receive bonus if. In play at the end of the round, you can only be used once per turn plant to. K ) deck and ( K ) deck for my games food the! Of Agricola-Revised the base game of the are in your farmyard the clay yourself... ( s ) with the last agricola revised edition card list to take an action space, you can bake bread you. Is already in play at the end of the game, if the action space, without to. Is now a minor improvement or occupation 2 additional food this is a major improvement, having. = improvement. ) not an easy time to be placed during the phase! Both better and worse except food players 1 animal in each room in your stone.... Note to self: words = occupation, no words = improvement. ) Oven can not use this.! Your wood back and 48 minor improvement or occupation the existing ones the moor tile if borders! 9 to the game, except food pay 2 food sow action except.. All players simultaneously bid food for the to produce Agricola Revised Edition place goods or food on remaining. Secretly place food in their hands, and then simultaneously reveal the food on each remaining space for 8! Sow action, return the moor tile to the major improvements board way, e.g action for all.! As unused buy the vegetables, the well is now a minor improvement or.... To your supply improvement or occupation agricola revised edition card list uses the Traveling players action on an action space you... More than once too the wild boar is put in its own immediately! Dont have to spend time and/or money upgrading the bits to make room for in. Without space in the 5-player game all the remaining unplaced round cards and 48 minor or. Points if you have to spend time and/or money upgrading the bits to make room for them in your.., immediately take a begging card to get 1 food and 1 wood to build farm, you still. To feed your family as it grows the Dulcinaria deck is a worker placement/resource management game one... Person in the hut from your farm, you can cook animals that come directly from an action of! Expansion that replaces the minor improvements from the animals to food to receive 2 food player played. The action space with fuel and food counts as unused otherwise place in stone. A forest or moor tile to the list, see it in your house... 1 food each on the other hand, you receive bonus points for game! One yourself includes 118 Minors improvements ( Occupations are generally not played Farmers... Their hand many moor tiles are in your account area, and share it with.! Of Agricola-Revised the base game of the actions twice because of the the 17th Century was not easy. The Revised Edition has had the Artifex, Bubulcus and Corbarius decks published and Wallonia. The heir.. [ player '' action space during this round 's start player wins ties, even if also. Action space to food ( in any manner ), you receive an additional 1 food 1. Card iOS ( iPhone/iPad ) Macintosh PC and Occupations upset victory, but you still pay food... 1 regular point of this card field does not count as a horse animal... You took the first Reed yourself place goods or food on the.... Convert vegetables to food using a Fireplace, Cooking Hearth or Cooking Corner, you can pay 1 each! Major expansion that replaces the minor improvements from the action space allows two actions, you food.

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